Tag Archives: Dungeons and Dragons

Small and yet full

One of the most challenging things about playing a tabletop RPG, Dungeons and Dragons being the most well know of them, is not learning all the rules. This is not to say that the rules are easily learned and completely … Continue reading

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It’s not that kind of game

Is the game part of Role Playing Game ruining RPGs? Generally, games are meant to be won, from tic-tac-toe to Monopoly, there is a winner at the end. Of course, tic-tac-toe played by two people trying to win can only … Continue reading

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D and PE

One of the problems with playing tabletop RPGs is that is while your characters might be doing amazing physical feats, you are, in fact, sitting down and lets face it, eating unhealthy snacks. So I propose these activities to make … Continue reading

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Monstrous Animals

I was writing haiku for all the entries in the old Monster Manual which has a lot of animals. While personally, I would not like to encounter these but they lack the fantastic touch that most of the other entries … Continue reading

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Why aren’t you afraid?

Monsters are scary. Obviously. In movies, people are chased and more often than not, killed by them. We describe someone who does terrible things as a monster. They are our fears made flesh, terror brought to life. So why are … Continue reading

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Yes and Roll

When running a tabletop role-playing game I find myself drawing on my improv comedy skills. The first and most important rule of improv is “Yes And.” For those of you who have never done it, means that whatever is done … Continue reading

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The tedium of winning

In all forms of narrative, the protagonists will suffer setbacks, lose conflicts and sometimes get captured. It’s happened repeatedly to Batman and James Bond, (their foes love a deathtrap.) Buffy lost friends, family and her great love. Han got carbon … Continue reading

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